Puyo Puyo
| Puyo Puyo | |
|---|---|
Title Screen (Mega Drive version) | |
| Developer | Compile |
| Publishers | Compile, Sega (Virtual Console), Various |
| Platforms | MSX, Arcade, NEC PC-9801, Famicom, Famicom Disc System, Super Famicom, Game Boy, Mega Drive, Master System, Game Gear, PC-Engine CD, N-Gage, Virtual Console, Windows 3.1, Windows 95, Sharp X68000, Fujitsu FM Towns |
| Players | 1-2 players |
| Release date | Arcade
MSX
PC-Engine CD
Mega Drive
Game Gear
Virtual Console
|
Puyo Puyo (ぷよぷよ, Puyo Puyo) is the first game in the series, made in 1991 by Compile, using characters from Madou Monogatari. It was created by Masamitsu "Moo" Niitani, the founder of Compile, who was inspired by certain elements from the Tetris and Dr. Mario series of games.
Contents |
Gameplay
Main article: Basic rules
Main article: Scoring
The main game of Puyo Puyo is played against at least one opponent, computer or human. The game itself has three modes, Single Puyo Puyo, Double Puyo Puyo, and Endless Puyo Puyo.
Single Puyo Puyo
In this game, the player takes on the role of Arle Nadja, a 16 year old female spellcaster that has the pleasure of foiling Satan's plans. Satan wishes to take over the world, and Arle stands in his way (as the games' series develops, the plots get even more twisted). Arle must first however battle her way through 12 opponents before facing Satan, and unlike Dr. Robotnik's Mean Bean Machine, with the exception of Rulue and Minotauros, they are not under Satan's control. Once Arle has beaten Satan, the world is saved, so she can return home.
Double Puyo Puyo
In this mode, two players play against each other. In exactly the same fashion as before, by out-chaining one another, the player tries to fill up their opponent's field. Many people complained that the rules of sending so much Nuisance Puyo made games short-lived, no matter how many chains are sent. Therefore, in Puyo Puyo Tsu and onwards, Compile added offsetting, which enables players to counter opponents' attacks with chains of their own, sending any Nuisance Puyo back to them as a result of overflow.
Characters
All the game's characters turned out to have fluent roles as the game series progresses.
Main characters
Beginner levels
Normal levels
Difficult levels
Final levels
Original version and ports
Puyo Puyo was originally released for the MSX2 in 1991. It was soon followed by a version for the Famicom Disk System called Puyo Puyo Disk Drive. A cartridge version for the Famicom was released later in 1993. Most of these versions, except for the MSX2 installment which also featured a competitive mode, are one-player games with an Endless mode and Mission modes, in which the player must eliminate all Puyo from the game field by using limited pieces.
A year after the MSX2 version, Sega released an arcade version, which heavily expanded on previous versions by including a one-player story mode. Ports from the arcade version have been released for many different systems in Japan, including the Super Famicom, Sega Mega Drive, PC-Engine, Game Gear and Game Boy.
In 1993, Puyo Puyo was released outside of Japan as Dr. Robotnik's Mean Bean Machine for the Sega Mega Drive, Game Gear, and Master System (the last of which released only in Europe and Brazil), and two years later as Kirby's Avalanche (North American) and Kirby's Ghost Trap (European) for the Super Nintendo.
The game was ported to Amiga by request of the Amiga Power magazine and was featured on a cover disk under the name Super Foul Egg. It was then ported to RISC OS on Acorn by Owain Cole (and featured on an Acorn User cover disk), and finally ported to Java.
The Mega Drive version was re-released for the Virtual Console in Japan on December 2, 2006.
Gallery
External links
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1991